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Operating Systems

25 chapters

1Intro to OS & Kernel Architecture2Process Concept & Lifecycle3System Calls & Interrupts4Process Management & PCB5Inter-Process Communication (IPC)6CPU Scheduling (FCFS, SJF, RR)7Threads (User vs Kernel Level)8Process Synchronization9Critical Section Problem10Producer-Consumer Problem11Dining Philosophers Problem12Deadlock Conditions & Prevention13Banker's Algorithm (Avoidance)14Memory Management & Paging15Memory Allocation (First Fit, Best Fit)16Paging and Segmentation17Translation Lookaside Buffer (TLB)18Virtual Memory & Demand Paging19Page Replacement Algorithms20Thrashing21File Systems & Directory Structure22File Allocation Methods23Disk Scheduling Algorithms24I/O Systems & DMA25OS Protection & Security
SubjectsOperating Systems

Translation Lookaside Buffer (TLB)

Updated 2026-05-06
2 min read

Translation Lookaside Buffer (TLB)

In a paged memory system, every memory access by a program involves translating a virtual address to a physical address by looking up the Page Table. But the Page Table itself resides in main memory. This means every single memory access by a program requires TWO memory accesses: one to read the Page Table entry, and one to access the actual data. This doubles the effective memory access time!

The TLB solves this by caching recently used Page Table entries in a tiny, ultra-fast hardware cache inside the CPU.

1. How the TLB Works

  1. The CPU generates a virtual address and extracts the Page Number.
  2. The Page Number is simultaneously compared against ALL entries in the TLB (associative lookup, done in hardware in a single clock cycle).
  3. TLB Hit: The Physical Frame Number is found in the TLB. The physical address is constructed immediately. Only one memory access is needed (for the data). This is the fast path.
  4. TLB Miss: The Page Number is not in the TLB. The OS must walk the Page Table in main memory to find the mapping, load the entry into the TLB (evicting an old entry if full), and then retry.

2. TLB Performance

The TLB Hit Ratio is the percentage of memory accesses that find the page mapping in the TLB. Modern TLBs achieve hit ratios of 99%+ despite holding only 64-1024 entries, because programs exhibit strong Locality of Reference.

Effective Access Time (EAT):

EAT = h × (t_TLB + t_mem) + (1 - h) × (t_TLB + 2 × t_mem)

Where $h$ is the hit ratio, t_TLB is the TLB lookup time, and t_mem is the memory access time.

With a 99% hit ratio, t_TLB = 1ns, t_mem = 100ns: EAT = 0.99 × 101 + 0.01 × 201 = 102.0 ns. Nearly as fast as a single memory access!

3. TLB Management

Context Switches:

When the OS switches from Process A to Process B, Process B has a completely different address space (different Page Table). The TLB entries from Process A are now invalid. The OS must either flush the entire TLB (expensive, causes many TLB misses) or use Address Space Identifiers (ASIDs) to tag each TLB entry with a process ID, allowing entries from multiple processes to coexist.

TLB Replacement Policies:

When the TLB is full and a new entry must be loaded, an old entry is evicted. Common policies: LRU (Least Recently Used) or Random replacement.



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